Salamanoid
Salamanoid game
Mine project responsibilities:
Gameplay - creating story, main obsticules and gameplay loop
Layouts of all levels - used Blender to build them.
Used Shader Graphs to make visual effects.
Tool - cource deliverbale - I made heat map. During the play, player coordinates are read and saved.
Using the HeatMap tool, a designer can drop in a JSON file with save data to generate a visual representation of player movement in that level
Project challanges:
Very little experience playing first person shooter
New in Blender



