Courses

Computer Graphics
Computer Graphics

C++ and DirectX, First-person camera, programming in HLSL, Phong shading, Texturering and filtering, Normal mapping, cube mapping

C++
C++

String with value semantics implementation

Physics
Physics

Physics engine - circle circle collition component

Database
Database

An online store asks for an application to keep track of their products, prices, discounts,sales status, and customers

Multithread
Multithread

Patient management system using asynchronous programming and thread pools.

Architecture
Architecture

Prototype, Singleton patterns with Finite state Machine and Object pool implemented as game loop - survival management game.

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